v0.1.4 - Interaction, AI, dialog and more!
Summary of changes
- Added a dialog.
- Added an interaction system!
- Added a better hiding system!
- Hiding areas are now interactable
- Added a prototype level to look at!
- Added new level graphics, very basic though.
- Added escape menu with pausing functionality! (ESC)
- More in the log below...
Additions / Changes
- Recreated the whole development level to have more functionality.
- Added interactions.
- Added interactions for the hiding areas.
- Added monster setting.
- Added an escape menu for quitting the game.
- Changed the spawn system.
- Changes to about info.
- And much more can be found by reading the code!
Bugs
> No bugs recorded yet.
Tweaks
- Monster speed is currently slow due to AI development.
Words from the developer.
This update is really my lazy update, I feel as if I haven't done enough work in this one, but I have changed a lot of stuff. I'm seriously struggling to learn how to develop AI and what I need for this project is Advanced AI, for now, this is just going to be a feature case until I work out a better AI that can hear the player and do other interesting things. I didn't add as many features this time, rather I worked on modularity and other stuff for the codebase, like the level editing capability is coming along, it currently requires Godot to make one until I design an in-game editor. If you visit GitHub and download the project, you can easily make your own levels/mods for the game. One day, I plan to make it all a part of the game, mod loading, level editing, and more. Once I worked those things out, I'll use the game to make the story for my personal project, I'm kinda building this into a game-engine dream, but it's still just a regular game for now.
Files
Get Caster
Caster
Just a little thing I'm playing with, everything is made in gdscript, inside of godot. Some assets are placeholders.
More posts
- Godot Changes and Roadmap for caster v0.2.5.2aMar 04, 2023
- Devlog #2 | v0.2.x | Status of developmentDec 21, 2022
- Devlog #1 | v0.2.x | Mod supportJul 22, 2022
- v0.1.3.4 - Hiding, bug fixes, and much more!Jun 10, 2022
- The team & source control (Preview v0.1.3.1)Jun 08, 2022
- v0.1.2 - Movement, stats and more!Jun 02, 2022
- v0.1.1 - More features / Monster updateMay 24, 2022
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